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JKP! Ep.163: Meatnormous – Jump Kick Punch!

“It means a lot to me that you’re offering me platitudes.”

Boo and etc., JKPeers!  Tune in this week for a very Halloweeny episode and play along** as Harrison faces his own waking nightmare: Brandon, Josh and Eric enjoying a lengthy discussion about the new Captain America: The Winter Soldier trailer. This is followed by glowing endorsements of Gone Home and The Stanley Parable, praise for The Protomen, instructions for crafting your own home stereo, and a warning towards cursing cartoon characters. Plus, listener emails– including advice on making actual guns and some absolutely incredible (and undeniably irresponsible) Halloween costumes.

**Every time Eric derails the conversation, eat a piece of candy!

Hit the jump for this week’s related videos and images, and watch out for swears!

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Use Your Keyboard to Yell at Us

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18 comments on “JKP! Ep.163: Meatnormous

  1. mlohafer Oct 30, 2013

    Not finished listening yet, but the discussion of Cap. being talked down to by the reporter was making me remember the video of Buzz Aldrin punching the moon landing hoaxer down a flight of stairs.


  2. Brenden Oct 30, 2013

    The arcade cabinet idea sounded like fun but I couldn’t quite wrap my head around how you’d set up the buttons and whatnot. My only idea involved hacking up existing peripherals (trackballs / keyboards) and hooking into their input.

    Turns out that is a valid option but the google search term you want to use when looking for arcade cabinet input devices is “keyboard encoder”.

    There’s even an instructable out there that handles how to make one from a USB keyboard. Although you’ll probably have to worry about how many simultaneous keypresses your specific board allows.

    You should really compile a list of games that the cabinet ABSOLUTELY MUST PLAY and work backwards from there, it seems like there are a shitton of options and you’re going to have to narrow them down.


    • mlohafer Oct 30, 2013

      There’s keyboard emulator code that can be run on boards like Arduino, or Teensy USB, or the couple dozen other competing microcontrollers. I’ve seen various projects using them to map buttons to keystrokes, and sending those to a pc.


  3. mlohafer Oct 30, 2013

    That was just the kind of hilarity that I was hoping for when I sent in that question.

    My RPF handle is Loess, by the way. I really need to post there more, I haven’t in quite a while.

    I’ve been looking at getting my federal firearm license for a while, now, but I’m still a bit up in the air about it. There are protections for manufacturers against liability if someone is a dumbass with your product, but I imagine that the liability insurance against design defects would be pretty heinous. I’m probably only going to make them for myself, and for putting videos up on youtube, unless a decent number of people are serious about buying them.

    The legality of building your own guns varies by state, but federally, you can legally build anything that you can *legaly own*. It’s still illegal as fuck for a prohibited person to make a gun.

    The reason that it’s been taking me so long to do this project is that I’m modeling the whole thing up in Pro/Engineer, and running strength and fatigue tests on it in ANSys, since my job is designing and analysing truck suspension parts. I like to have good drawings to work from before I do a project as involved as this, and I’m not interested in having a rifle blow up in my face.

    The metal lathe I already know how to use, I just was finally able to put one in my own shop, instead of having to borrow time in other guys’ shops.

    The idea is to have an accurate, live-firing, built from scratch MA5C when I’m done, not just a reskinned AR15, or a 10/22 in a housing.

    The problem that’s been making dsigning the MA5 hard is that it’s not proportioned anywhere near correctly, so I can’t really use any parts from commercial rifles to build it.


  4. I just checked out the Protomen’s Queen album. Holy balls it’s awesome.


  5. Brenden Nov 1, 2013

    Also, and I hate to say this, but Josh has been particularly good these past 2 episodes. Eric is the new bad.


    • Yeah, I’ve stepped up my game. Now it’s not even fair.


    • Eric Odinson Nov 14, 2013

      HEY! I’ve been sick.


  6. Patrick Nov 1, 2013

    Heres a couple of step by step processes on how to build the cabinet.


    If I would make a suggestion on what cab to model after I would say either the simpsons/tmnt and alter the control panel layout to wrap around the front real estate. That way you can have 4 players comfortably either that or the super large screen gauntlet legends/mvc2 where the controllers are separated from the screen via a step-panel.

    but knowing that between Harrison’s fabrication experience and Josh’s (from what I can gather) competence of building / working with meme or computers in general I think you guys are in very (safe?) …well knowledgeable hands. Keep me posted when you guys are looking for game files or anything else.


  7. Great podcast guys!

    If you are going to make the gaming cabinet, try and put in the now still current gen consoles and place them in a way, that you can change the games, at least that is something I would do. Now about the art, I would love to see all you guys to make something and just mash it together into something wacky…also if pixels is what you are looking for, het me up ;D

    So your costume had an emergency induction port?:D

    It’s espresso, not expresso! (read in italian accent) pff, americans.

    I found out my alco limit, when I bought a bottle of rum for later that night, but then nobody wanted to go out and decided to drink it myself… after three quarters of the bottle I finally got drunk and wham…suddenly everything started to move. Have not touched the stuff after that…


  8. Playerr2 Nov 2, 2013

    Hi it’s Thomas Zack’s brother I still emulate game a lot and I am much more in the loop as far as what to use for arcade games I would suggest MAMEUIFX which is a modified version of the MAME it’s the same emulator but has a better UI can run almost all arcade games including Power Stone however Powerstone does have some issues running with sound and lag so not perfect the vast majority of arcade games will run on it with no problems as far as emulating Dreamcast games there is nullDC which runs Power Stone flawlessly at least on my

    PC System requirements
    CPU: AMD Athlon XP/64/Turion at 2 GHz or Intel Pentium 4 at 2.6 GHz or equivalent
    Video Card: Nvidia GeForce 4 Ti or ATi Radeon 8500 RAM: 512 MB
    Operating system: Windows XP/2003/Vista/7/8

    I don’t know what else you want to run but there is also a good ps2 and GameCube which also does Wii emulators out pcsx2 and dolphin respectively but to run youll need at least a 400 dollar PC anyways I hope this helps Josh


  9. Playerr2 Nov 6, 2013

    If Josh interested I want to sell my old pc for 50 bucks I know I can probably sell it for more but its really not a big deal here are the specs http://reviews.cnet.com/desktops/hp-pavilion-a6720f-phenom/4507-3118_7-33485048.html
    also I like to keep power supply if that possible I know Josh has an old power supply from his old PC I would suggest putting in a dedicated graphics card
    http://pcpartpicker.com/part/powercolor-video-card-ax77501gbk3h it will run pretty much all arcade games without a dedicated graphics car with it should be able to run pretty much any emulator you want.


  10. Patrick Nov 9, 2013

    With all this Pokemon talk I ran out and picked up X
    My code is 0490-5870-1055

    Also have a smile on me guys


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